INNER CODE UNIT · Python

build_presets

Zverik/every_door · tools/json_to_sqlite.py:250

    def build_presets(data: dict[str, dict]) -> Iterator[tuple]:
        for name, row in data.items():
            if skip_preset(name, row):
                continue

            # We don't allow creating entrances from the POI mode, but allow for vacant shops.
            if not row.get('searchable', True) or name.startswith('entrance'):
                if name != 'shop/vacant':
                    non_searchable_presets.append(name)
            # Just in case, if we allowed an area preset, at least forbid searching.
            if not is_point_geometry(row):
                non_searchable_presets.append(name)

            references.add(references.presets_name, row.get('name'), name)
            tags = json.dumps(row['tags'])

            # This is an incredibly complicated formula for sorting presets.
            # Keys earlier in MAIN_KEYS go to the top, presets with less

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