INNER CODE UNIT · JavaScript
downloadGameFiles
xonotic/darkplaces · wasm/pre.js:70
function downloadGameFiles() {
//
// Download files specified in the Module.files object
//
createBaseDir();
let downloads = [];
for (const [localPath, remotePath] of Object.entries(Module.files)) {
console.log("Downloading " + remotePath + " to " + localPath);
createParentDirectory(localPath);
downloads.push(
startDownload(localPath, remotePath)
);
}
// Wait for downloads to finish, sync the filesystem, start the game