INNER CODE UNIT · TypeScript
onFrame
WorldQL/dreamlab-engine · editor/client/main.ts:422
const onFrame = (time: number) => {
stats.begin();
const delta = time - now;
now = time;
games.edit.tickClient(delta);
if (games.play) {
try {
games.play.tickClient(delta);
} catch (err) {
console.error(err);
}
}
stats.end();
requestAnimationFrame(onFrame);
};
requestAnimationFrame(onFrame);