INNER CODE UNIT · TypeScript

delta

WorldQL/dreamlab-engine · editor/client/main.ts:424

  const delta = time - now;
  now = time;
  games.edit.tickClient(delta);
  if (games.play) {
    try {
      games.play.tickClient(delta);
    } catch (err) {
      console.error(err);
    }
  }
  stats.end();

  requestAnimationFrame(onFrame);
};

requestAnimationFrame(onFrame);

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