INNER CODE UNIT · Rust
update_swapchain
wkwan/flo · src/egui_integration.rs:85
pub fn update_swapchain(&mut self, _width: u32, _height: u32) {
// egui-ash-renderer handles this internally
}
pub fn cleanup(&mut self) {
// Renderer cleanup is handled in Drop trait
}
}
// Bevy resource wrapper for egui context
// This holds the raw input and a reference to the context in the renderer
#[derive(Resource)]
pub struct EguiContext {
pub raw_input: egui::RawInput,
pub has_context: bool, // Track if renderer has been initialized with egui
pub scale_factor: f32, // Store the current display scale factor
}