INNER CODE UNIT · Rust
set_buffered_amount_high_threshold
webrtc-rs/webrtc · src/data_channel/mod.rs:111
async fn set_buffered_amount_high_threshold(&self, threshold: u32) -> Result<()>;
/// Returns the threshold at which the buffered amount is considered to be *low*.
///
/// When the buffered amount decreases from above this threshold to equal or below it,
/// the [`OnBufferedAmountLow`](DataChannelEvent::OnBufferedAmountLow) event fires.
/// Initially `0` on each new channel; the application may change it at any time with
/// [`set_buffered_amount_low_threshold`](Self::set_buffered_amount_low_threshold).
async fn buffered_amount_low_threshold(&self) -> Result<u32>;
/// Sets the buffered amount low threshold in bytes.
async fn set_buffered_amount_low_threshold(&self, threshold: u32) -> Result<()>;
/// Returns the bytes handed to [`send`](Self::send)/[`send_text`](Self::send_text)
/// that SCTP has not yet released (acknowledged or abandoned) — the true
/// outstanding send-side memory, including bytes still queued in the send
/// pipeline (unlike `bufferedAmount`, which counts only post-packetization).
///
/// Has a default so that adding it did not have to touch every implementation; the
/// built-in channel overrides it with the real counter that drives send back-pressure.
/// (This trait is sealed, so the only implementations are in-crate — see `docs/semver.md`.)