INNER CODE UNIT · Python

randomize_camera

VITA-Group/Diffusion4D · rendering/blender.py:141

def randomize_camera(camera_dist=2.0,Direction_type='front',az_front_vector=None):
    direction = random_unit_vector()
    set_camera(direction, camera_dist=camera_dist,Direction_type=Direction_type,az_front_vector=az_front_vector)



def _set_camera_at_size(i: int, scale: float = 1.5) -> bpy.types.Object:
    """Debugging function to set the camera on the 6 faces of a cube.

    Args:
        i (int): Index of the face of the cube.
        scale (float, optional): Scale of the cube. Defaults to 1.5.

    Returns:
        bpy.types.Object: The camera object.
    """
    if i == 0:
        x, y, z = scale, 0, 0

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