INNER CODE UNIT · Python

load_object

VITA-Group/Diffusion4D · rendering/blender.py:295

def load_object(object_path: str) -> None:
    """Loads a model with a supported file extension into the scene.

    Args:
        object_path (str): Path to the model file.

    Raises:
        ValueError: If the file extension is not supported.

    Returns:
        None
    """
    file_extension = object_path.split(".")[-1].lower()
    if file_extension is None:
        raise ValueError(f"Unsupported file type: {object_path}")

    if file_extension == "usdz":
        # install usdz io package

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