INNER CODE UNIT · Python

UNTOLD_OT_export_tiled_scene

untoldengine/UntoldEngine · scripts/untold-blender-addon/untold_exporter/__init__.py:338

class UNTOLD_OT_export_tiled_scene(bpy.types.Operator):
    bl_idname = "untold.export_tiled_scene"
    bl_label = "Export Untold Tiled Scene"
    bl_options = {"REGISTER"}

    directory: StringProperty(
        name="Scene Folder",
        description="Folder where the scene manifest will be written. Tile payloads go in a tile_exports subfolder",
        subtype="DIR_PATH",
    )

    visible_only: BoolProperty(
        name="Visible Objects Only",
        description="Export visible mesh objects only",
        default=True,
    )

    partitioning_mode: EnumProperty(

View source record →

📰 Research Paper
Loading…
⏳ Fetching content…