INNER CODE UNIT · C++

moveSpeed

TombEngine/TombEngine · TombEngine/Game/camera.cpp:542

	int moveSpeed = camera.Speed * 8 + 1;

	if (moveSpeed == 1)
		Camera.DisableInterpolation = true;

	MoveCamera(&origin, moveSpeed, true);
}

void ChaseCamera(ItemInfo* item)
{
	static const unsigned int maxSwivelSteps = 5;

	if (!Camera.targetElevation)
		Camera.targetElevation = -ANGLE(10.0f);

	Camera.targetElevation += item->Pose.Orientation.x;
	UpdateCameraElevation();

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