INNER CODE UNIT · C++
moveSpeed
TombEngine/TombEngine · TombEngine/Game/camera.cpp:542
int moveSpeed = camera.Speed * 8 + 1;
if (moveSpeed == 1)
Camera.DisableInterpolation = true;
MoveCamera(&origin, moveSpeed, true);
}
void ChaseCamera(ItemInfo* item)
{
static const unsigned int maxSwivelSteps = 5;
if (!Camera.targetElevation)
Camera.targetElevation = -ANGLE(10.0f);
Camera.targetElevation += item->Pose.Orientation.x;
UpdateCameraElevation();