INNER CODE UNIT · C++
bounce
TombEngine/TombEngine · TombEngine/Game/camera.cpp:257
int bounce = -Camera.bounce;
int bounce2 = bounce / 2;
Camera.target.x += GetRandomControl() % bounce - bounce2;
Camera.target.y += GetRandomControl() % bounce - bounce2;
Camera.target.z += GetRandomControl() % bounce - bounce2;
}
Camera.bounce += 5;
RumbleFromBounce();
}
else
{
Camera.pos.y += Camera.bounce;
Camera.target.y += Camera.bounce;
Camera.bounce = 0;
}
}