INNER CODE UNIT · C++

rb

tippesi/Atlas-Engine · libs/ImguiExtension/ImguiVulkan.cpp:460

    ImGui_ImplVulkanH_FrameRenderBuffers* rb = &wrb->FrameRenderBuffers[wrb->Index];

    if (draw_data->TotalVtxCount > 0)
    {
        // Create or resize the vertex/index buffers
        size_t vertex_size = draw_data->TotalVtxCount * sizeof(ImDrawVert);
        size_t index_size = draw_data->TotalIdxCount * sizeof(ImDrawIdx);
        if (rb->VertexBuffer == VK_NULL_HANDLE || rb->VertexBufferSize < vertex_size)
            CreateOrResizeBuffer(rb->VertexBuffer, rb->VertexBufferMemory, rb->VertexBufferSize, vertex_size, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT);
        if (rb->IndexBuffer == VK_NULL_HANDLE || rb->IndexBufferSize < index_size)
            CreateOrResizeBuffer(rb->IndexBuffer, rb->IndexBufferMemory, rb->IndexBufferSize, index_size, VK_BUFFER_USAGE_INDEX_BUFFER_BIT);

        // Upload vertex/index data into a single contiguous GPU buffer
        ImDrawVert* vtx_dst = nullptr;
        ImDrawIdx* idx_dst = nullptr;
        VkResult err = vkMapMemory(v->Device, rb->VertexBufferMemory, 0, rb->VertexBufferSize, 0, (void**)(&vtx_dst));
        check_vk_result(err);
        err = vkMapMemory(v->Device, rb->IndexBufferMemory, 0, rb->IndexBufferSize, 0, (void**)(&idx_dst));

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