INNER CODE UNIT · Python

message

TheXTech/TheXTech · resources/_dev_scripts/xserver.py:234

            message = msg[i : i + 4]

            if message[0] == MESSAGE_FRAME_BEGIN or message[0] == MESSAGE_FRAME_END:
                udp_frame_index = message[1] * 256 * 256 + message[2] * 256 + message[3]

                # FIXME: figure out whether this is a good idea
                # bad idea because game transmits UDP starting from the first un-acked frame with inputs, but doesn't clarify which frame this is
                # reject UDP packets that start after acked_frame, as premature.
                # if i == 0 and udp_frame_index > self.acked_frame + 1:
                #     print(f"Ignoring premature UDP packet (starts {udp_frame_index}, last seen {self.acked_frame})")
                #     return

                if message[0] == MESSAGE_FRAME_END and udp_frame_index > self.acked_frame:
                    self.acked_frame = udp_frame_index
                elif udp_frame_index - 1 > self.acked_frame:
                    self.acked_frame = udp_frame_index - 1
            else:
                if udp_frame_index > self.acked_frame:

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