INNER CODE UNIT · Rust
display_message
str4d/rage · age/src/lib.rs:390
fn display_message(&self, message: &str);
/// Requests that the user provides confirmation for some action.
///
/// This can be used to, for example, request that a hardware key the plugin wants to
/// try either be plugged in, or skipped.
///
/// - `message` is the request or call-to-action to be displayed to the user.
/// - `yes_string` and (optionally) `no_string` will be displayed on buttons or next
/// to selection options in the user's UI.
///
/// Returns:
/// - `Some(true)` if the user selected the option marked with `yes_string`.
/// - `Some(false)` if the user selected the option marked with `no_string` (or the
/// default negative confirmation label).
/// - `None` if the confirmation request could not be given to the user (for example,
/// if there is no UI for displaying messages).
fn confirm(&self, message: &str, yes_string: &str, no_string: Option<&str>) -> Option<bool>;