INNER CODE UNIT · Rust

display_message

str4d/rage · age/src/lib.rs:390

    fn display_message(&self, message: &str);

    /// Requests that the user provides confirmation for some action.
    ///
    /// This can be used to, for example, request that a hardware key the plugin wants to
    /// try either be plugged in, or skipped.
    ///
    /// - `message` is the request or call-to-action to be displayed to the user.
    /// - `yes_string` and (optionally) `no_string` will be displayed on buttons or next
    ///   to selection options in the user's UI.
    ///
    /// Returns:
    /// - `Some(true)` if the user selected the option marked with `yes_string`.
    /// - `Some(false)` if the user selected the option marked with `no_string` (or the
    ///   default negative confirmation label).
    /// - `None` if the confirmation request could not be given to the user (for example,
    ///   if there is no UI for displaying messages).
    fn confirm(&self, message: &str, yes_string: &str, no_string: Option<&str>) -> Option<bool>;

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