INNER CODE UNIT · Go

listWidth

smtg-ai/claude-squad · app/app.go:158

	listWidth := int(float32(msg.Width) * 0.3)
	tabsWidth := msg.Width - listWidth

	// Menu takes 10% of height, list and window take 90%
	contentHeight := int(float32(msg.Height) * 0.9)
	menuHeight := msg.Height - contentHeight - 1     // minus 1 for error box
	m.errBox.SetSize(int(float32(msg.Width)*0.9), 1) // error box takes 1 row

	m.tabbedWindow.SetSize(tabsWidth, contentHeight)
	m.list.SetSize(listWidth, contentHeight)

	if m.textInputOverlay != nil {
		m.textInputOverlay.SetSize(int(float32(msg.Width)*0.6), int(float32(msg.Height)*0.4))
	}
	if m.textOverlay != nil {
		m.textOverlay.SetWidth(int(float32(msg.Width) * 0.6))
	}

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