INNER CODE UNIT · JavaScript
loop
slashhuang/blog · essays/tutorial/jrg_1_OOP/canvas/main.js:50
function loop() {
ctx.fillStyle = 'rgba(0, 0, 0, 0.25)';
ctx.fillRect(0, 0, width, height);
while (balls.length < 25) {
var ball = new Ball();
balls.push(ball);
}
for (var i = 0; i < balls.length; i++) {
balls[i].draw();
balls[i].update();
}
requestAnimationFrame(loop);
}
loop();