INNER CODE UNIT · JavaScript

createInitialState

Sisyphe42/ReignsAgent · packages/core/src/index.js:22

export function createInitialState(options = {}) {
  const factions = normalizeFactions(options.factions);

  return {
    turn: options.turn ?? 0,
    factions,
    variables: cloneJsonSafe(options.variables ?? {}, "Initial variables"),
    tags: cloneJsonSafe(options.tags ?? {}, "Initial tags"),
    activeHooks: normalizeActiveHooks(options.activeHooks ?? [], "Initial state"),
    cardWeights: cloneJsonSafe(options.cardWeights ?? {}, "Initial card weights"),
    factionScales: normalizeFactionScales(options.factionScales),
    dismissedCards: new Set(options.dismissedCards ?? options.dismissedCardIds ?? []),
    currentCardId: options.currentCardId ?? null,
    gameOver: evaluateGameOver(factions)
  };
}

export function createRuntime(options = {}) {

View source record →

📰 Research Paper
Loading…
⏳ Fetching content…