INNER CODE UNIT · TypeScript
setUpCanvas
silvia-odwyer/photon · webpack_demo/src/index.ts:437
const setUpCanvas = () => {
const container = document.getElementById("image_container");
container?.appendChild(newimg);
canvas = document.getElementById("canvas") as HTMLCanvasElement;
canvas.width = newimg.width;
canvas.height = newimg.height;
const context = canvas.getContext("2d");
if (!context) {
throw new Error("Unable to get canvas context.");
}
ctx = context;
ctx.drawImage(newimg, 0, 0);
ensureBlendCanvasSize();
};
const setUpCanvas2 = () => {
const container = document.getElementById("image_container");