INNER CODE UNIT · JavaScript
t
shixiangxi0/Cobweb · games/sts/src/content/enemies/index.js:312
local t = turns % 4
if t == 1 then next = 'slam'
elseif t == 2 then next = 'voodoo'
elseif t == 3 then next = 'slam'
else next = 'rejuvenate'
end
else
local t = turns % 4
if t == 1 then next = 'shadow_strike'
elseif t == 2 then next = 'voodoo'
elseif t == 3 then next = 'shadow_strike'
else next = 'rejuvenate'
end
end
State.set('battle', 'entities', Ctx.self, 'intent', next)
`,
'event:entity:loss': `
if Event.isFatal then return end