INNER CODE UNIT · JavaScript

t

shixiangxi0/Cobweb · games/sts/src/content/enemies/index.js:312

  local t = turns % 4
  if     t == 1 then next = 'slam'
  elseif t == 2 then next = 'voodoo'
  elseif t == 3 then next = 'slam'
  else                next = 'rejuvenate'
  end
else
  local t = turns % 4
  if     t == 1 then next = 'shadow_strike'
  elseif t == 2 then next = 'voodoo'
  elseif t == 3 then next = 'shadow_strike'
  else                next = 'rejuvenate'
  end
end
State.set('battle', 'entities', Ctx.self, 'intent', next)
`,
    'event:entity:loss': `
if Event.isFatal then return end

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