INNER CODE UNIT · Rust
from_rgba_float
sharkdp/pastel · src/lib.rs:97
pub fn from_rgba_float(r: Scalar, g: Scalar, b: Scalar, alpha: Scalar) -> Color {
Self::from(&RGBA::<f64> { r, g, b, alpha })
}
/// Create a `Color` from RGB values between 0.0 and 1.0. Values outside this range will be
/// clamped.
pub fn from_rgb_float(r: Scalar, g: Scalar, b: Scalar) -> Color {
Self::from(&RGBA::<f64> {
r,
g,
b,
alpha: 1.0,
})
}
/// Create a `Color` from XYZ coordinates in the CIE 1931 color space. Note that a `Color`
/// always represents a color in the sRGB gamut (colors that can be represented on a typical
/// computer screen) while the XYZ color space is bigger. This function will tend to create