INNER CODE UNIT · C#

max

sdrapkin/SecurityDriven.Inferno · CryptoRandom.cs:225

			const double max = 1L << 53; // https://en.wikipedia.org/wiki/Double-precision_floating-point_format
			return ((ulong)GetRandomLong() >> 11) / max;
		}//NextDouble()

		/// <summary>
		/// Returns a new count-sized byte array filled with random bytes.
		/// </summary>
		/// <param name="count">Array length.</param>
		/// <returns>Random byte array.</returns>
		[MethodImpl(MethodImplOptions.AggressiveInlining)]
		public byte[] NextBytes(int count)
		{
			byte[] bytes = new byte[count];
			this.NextBytes(bytes, 0, count);
			return bytes;
		}//NextBytes()

		// Inherited from Random. We must override this one to prevent inherited Random.NextBytes from ever getting called.

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