INNER CODE UNIT · JavaScript
delta
rohitg00/k8sgames · js/engine/GameEngine.js:305
const delta = Math.min(rawDelta, this._maxDeltaTime);
this._lastTimestamp = timestamp;
this._realTime += delta;
this._updateFPS(timestamp);
this._accumulator += delta * this._timeScale;
while (this._accumulator >= this._fixedTimeStep) {
this._processInputQueue();
const dt = this._fixedTimeStep / 1000;
this.simulation.tick(dt);
this._gameTime += this._fixedTimeStep;
for (const cb of this._updateCallbacks) {
cb(dt, this._gameTime);
}