INNER CODE UNIT · Go
func
rigdev/rig · cmd/rig-proto-gen/main.go:550
func (b builtintType) compile(bb *strings.Builder) {
var s string
switch b.t {
case "float32":
s = "float"
case "float64":
s = "double"
case "uint8":
fallthrough
case "uint16":
s = "uint32"
case "int8":
fallthrough
case "int16":
s = "int32"
case "uint":
s = "uint64"
case "int":