INNER CODE UNIT · Go

func

rigdev/rig · cmd/rig-proto-gen/main.go:550

func (b builtintType) compile(bb *strings.Builder) {
	var s string
	switch b.t {
	case "float32":
		s = "float"
	case "float64":
		s = "double"
	case "uint8":
		fallthrough
	case "uint16":
		s = "uint32"
	case "int8":
		fallthrough
	case "int16":
		s = "int32"
	case "uint":
		s = "uint64"
	case "int":

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