INNER CODE UNIT · Python

take_editor_screenshot

prajwalshettydev/UnrealGenAISupport · Content/Python/mcp_server.py:379

def take_editor_screenshot() -> Image:
    """
    Takes a screenshot of the primary monitor using a vendored OS-level library.
    This is a robust method that requires no installation and bypasses the Unreal API.
    """
    temp_path = "" # Ensure path is in scope for the finally block
    try:
        # 1. Create a secure, temporary file path with a .png extension.
        with tempfile.NamedTemporaryFile(suffix=".png", delete=False) as fp:
            temp_path = fp.name

        # 2. Use the simplest 'shot' method from mss to save the screenshot to the temp file.
        with mss.mss() as sct:
            sct.shot(mon=1, output=temp_path)

        # 3. Read the created temporary file in binary mode to get the raw bytes.
        with open(temp_path, "rb") as image_file:
            image_bytes = image_file.read()

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