INNER CODE UNIT · Python
spawn_blueprint_actor
prajwalshettydev/UnrealGenAISupport · Content/Python/mcp_server.py:694
def spawn_blueprint_actor(blueprint_path: str, location: list = [0, 0, 0],
rotation: list = [0, 0, 0], scale: list = [1, 1, 1],
actor_label: str = None) -> str:
"""
Spawn a Blueprint actor in the level
Args:
blueprint_path: Path to the Blueprint asset
location: [X, Y, Z] coordinates
rotation: [Pitch, Yaw, Roll] in degrees
scale: [X, Y, Z] scale factors
actor_label: Optional custom name for the actor
Returns:
Message indicating success or failure
"""
command = {
"type": "spawn_blueprint",