INNER CODE UNIT · Python

initialize_socket_server

prajwalshettydev/UnrealGenAISupport · Content/Python/init_unreal.py:75

def initialize_socket_server():
    """
    Initialize the socket server if auto-start is enabled in UE settings
    """
    auto_start = False
    
    # Get settings from UE settings system
    try:
        # First get the class reference
        settings_class = unreal.load_class(None, '/Script/GenerativeAISupportEditor.GenerativeAISupportSettings')
        if settings_class:
            # Get the settings object using the class reference
            settings = unreal.get_default_object(settings_class)
            
            # Log available properties for debugging
            log.log_info(f"Settings object properties: {dir(settings)}")
            
            # Check if auto-start is enabled

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