INNER CODE UNIT · Rust

load_font_obj

PistonDevelopers/piston_window · src/piston_script.rs:212

    pub fn load_font_obj(rt: &mut Runtime) -> Result<Variable, String> {
        use dyon::embed::{to_rust_object, PushVariable};
        use dyon::RustObject;
        use wgpu_graphics::{Filter, TextureSettings};
        use graphics::glyph_cache::rusttype::GlyphCache;

        let file: Arc<String> = rt.pop()?;
        let texture_context = unsafe { &*Current::<TextureContext>::new() };
        let texture_settings = TextureSettings::new().filter(Filter::Nearest);
        Ok(match GlyphCache::<'static, TextureContext, Texture>::new(
            &**file, texture_context.clone(), texture_settings
        ) {
            Ok(x) => Ok::<RustObject, Arc<String>>(to_rust_object(x)).push_var(),
            Err(err) => Err::<RustObject, Arc<String>>(Arc::new(format!("{}", err))).push_var(),
        })
    }

    pub fn draw(rt: &mut Runtime) -> Result<(), String> {

View source record →

📰 Research Paper
Loading…
⏳ Fetching content…