INNER CODE UNIT · Rust
e
PistonDevelopers/piston_window · src/piston_script.rs:230
let e = unsafe { &*Current::<Option<Event>>::new() };
if let &Some(ref e) = e {
if e.render_args().is_some() {
let glyphs = unsafe { &mut *Current::<Vec<GlyphCache>>::new() };
let textures = unsafe { &mut *Current::<Vec<Texture>>::new() };
let window = unsafe { &mut *Current::<PistonWindow>::new() };
if let Some(x) = window.draw_2d(e, |c, g, _| draw_2d(rt, glyphs, textures, c, g)) {x}
else {Err("Drawing failed".to_string())}
} else {
Ok(())
}
} else {
Err(NO_EVENT.into())
}
}
pub fn create_texture(rt: &mut Runtime) -> Result<Variable, String> {