INNER CODE UNIT · JavaScript

s2

paladin-t/bitty · lib/fast_noise/JavaScript/FastNoiseLite.js:431

                    let s2 = xy * -0.211324865405187;
                    z *= 0.577350269189626;
                    x += s2 - z;
                    y += s2 - z;
                    z += xy * 0.577350269189626;
                    break;
                }
                case FastNoiseLite.TransformType3D.ImproveXZPlanes: {
                    let xz = x + z;
                    let s2 = xz * -0.211324865405187;
                    y *= 0.577350269189626;
                    x += s2 - y;
                    z += s2 - y;
                    y += xz * 0.577350269189626;
                    break;
                }
                case FastNoiseLite.TransformType3D.DefaultOpenSimplex2:
                    const R3 = 2.0 / 3.0;

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