INNER CODE UNIT · JavaScript
s2
paladin-t/bitty · lib/fast_noise/JavaScript/FastNoiseLite.js:431
let s2 = xy * -0.211324865405187;
z *= 0.577350269189626;
x += s2 - z;
y += s2 - z;
z += xy * 0.577350269189626;
break;
}
case FastNoiseLite.TransformType3D.ImproveXZPlanes: {
let xz = x + z;
let s2 = xz * -0.211324865405187;
y *= 0.577350269189626;
x += s2 - y;
z += s2 - y;
y += xz * 0.577350269189626;
break;
}
case FastNoiseLite.TransformType3D.DefaultOpenSimplex2:
const R3 = 2.0 / 3.0;