INNER CODE UNIT · JavaScript
noise
paladin-t/bitty · lib/fast_noise/JavaScript/FastNoiseLite.js:936
let noise = this._GenNoiseSingleR3(seed++, x, y, z);
sum += noise * amp;
amp *= FastNoiseLite._Lerp(1.0, (noise + 1) * 0.5, this._WeightedStrength);
x *= this._Lacunarity;
y *= this._Lacunarity;
z *= this._Lacunarity;
amp *= this._Gain;
}
return sum;
}
/**
* @private
* @param {number} x
* @param {number} y
* @returns {number}
*/