INNER CODE UNIT · C++
state
ounols/CSEngine · Editor/src/main.cpp:199
const auto& state = core->CheckInvokeState();
core->BindPreviewFramebuffer();
switch (state) {
case CSEditor::EEngineCore::START:
core->StartPreviewCore();
break;
case CSEditor::EEngineCore::RESIZE:
core->ResizePreviewCore();
break;
case CSEditor::EEngineCore::STOP:
core->StopPreviewCore();
core->ResizePreviewCore();
break;
}
if (core->IsPreview()) {
core->UpdatePreviewCore();