INNER CODE UNIT · Rust
team_layout_and_fields_match_the_public_abi
NVIDIA/nccl · contrib/nccl4rust/crates/nccl-device-sys/src/lib.rs:132
fn team_layout_and_fields_match_the_public_abi() {
let team = ncclTeam_t {
n_ranks: 8,
rank: 3,
stride: 2,
};
assert_eq!(size_of::<ncclTeam_t>(), 3 * size_of::<i32>());
assert_eq!(align_of::<ncclTeam_t>(), align_of::<i32>());
assert_eq!(offset_of!(ncclTeam_t, n_ranks), 0);
assert_eq!(offset_of!(ncclTeam_t, rank), size_of::<i32>());
assert_eq!(offset_of!(ncclTeam_t, stride), 2 * size_of::<i32>());
assert_eq!((team.n_ranks, team.rank, team.stride), (8, 3, 2));
}
#[test]
fn multimem_handle_is_one_pointer_wide() {
let pointer = core::ptr::without_provenance_mut::<c_void>(0x1234);