INNER CODE UNIT · Go

updateConfigName

NVIDIA/k8s-device-plugin · cmd/config-manager/main.go:336

func updateConfigName(config string, f *Flags) (string, error) {
	// Get a lists of the available config file names
	files, err := getConfigFileNameMap(f)
	if err != nil {
		return "", fmt.Errorf("error getting list of configuration files: %v", err)
	}

	if len(files) == 0 {
		return "", fmt.Errorf("no configuration files available")
	}

	filenames := make([]string, 0, len(files))
	for f := range files {
		filenames = append(filenames, f)
	}

	// If an explicit config was passed in, check to see if it is available.
	if config != "" {

View source record →

📰 Research Paper
Loading…
⏳ Fetching content…