INNER CODE UNIT · Rust
find_title
mtkennerly/ludusavi · src/api.rs:525
pub fn find_title(&self, query: TitleQuery) -> BTreeMap<String, TitleMatch> {
self.title_finder.find(query)
}
}
pub mod parameters {
use super::*;
#[derive(Clone, Debug, Default, PartialEq, Eq)]
pub struct BackUp {
/// Which game to process. Defaults to all games.
pub games: Vec<String>,
/// Whether to actually perform the operation or just preview the results.
pub finality: Finality,
/// Automatically resolve cloud conflicts by performing an upload or download.
pub resolve_cloud_conflict: Option<SyncDirection>,
/// Extra Wine/Proton prefix to check for saves.
/// This should be a folder with an immediate child folder named "drive_c" (or another letter).