INNER CODE UNIT · Rust

find_title

mtkennerly/ludusavi · src/api.rs:525

    pub fn find_title(&self, query: TitleQuery) -> BTreeMap<String, TitleMatch> {
        self.title_finder.find(query)
    }
}

pub mod parameters {
    use super::*;

    #[derive(Clone, Debug, Default, PartialEq, Eq)]
    pub struct BackUp {
        /// Which game to process. Defaults to all games.
        pub games: Vec<String>,
        /// Whether to actually perform the operation or just preview the results.
        pub finality: Finality,
        /// Automatically resolve cloud conflicts by performing an upload or download.
        pub resolve_cloud_conflict: Option<SyncDirection>,
        /// Extra Wine/Proton prefix to check for saves.
        /// This should be a folder with an immediate child folder named "drive_c" (or another letter).

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