INNER CODE UNIT · JavaScript
__reloadGame
MrcSnm/HipremeEngine · tools/hbuild/source/reload_server.js:31
function __reloadGame()
{
__shouldReloadGame = false;
const sockets = globalThis.ConnectedWebsockets;
if(sockets && Array.isArray(sockets))
{
sockets.forEach((v) =>
{
if(v instanceof WebSocket)
v.close();
});
}
druntimeAbortHook();
WasmUtils.cleanup();
__loadGame();
}