INNER CODE UNIT · JavaScript

__reloadGame

MrcSnm/HipremeEngine · tools/hbuild/source/reload_server.js:31

function __reloadGame()
{
    __shouldReloadGame = false;

    const sockets = globalThis.ConnectedWebsockets;
    if(sockets && Array.isArray(sockets))
    {
        sockets.forEach((v) =>
        {
            if(v instanceof WebSocket)
                v.close();
        });
    }
    druntimeAbortHook();
    WasmUtils.cleanup();
    __loadGame();
}

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