INNER CODE UNIT · C++

meshColor

mosra/magnum-integration · src/Magnum/DartIntegration/ConvertShapeNode.cpp:279

                            Color4 meshColor = meshData->attribute<Color4>(Trade::MeshAttribute::Color)[colorIndex];
                            /* default colors for ambient (black) and specular
                               (white) */
                            materials[i] = Trade::PhongMaterialData{
                                Trade::MaterialType::Phong,
                                {{Trade::MaterialAttribute::DiffuseColor, meshColor},
                                 {Trade::MaterialAttribute::Shininess, 2000.0f}}};

                        /* Fallback to SHAPE_COLOR if MeshData has no colors */
                        } else {
                            Warning{} << "DartIntegration::convertShapeNode(): Assimp mesh has no colors. Falling back to SHAPE_COLOR mode";
                            materials[i] = std::move(nodeMaterial);
                        }

                    } else if (colorMode == dart::dynamics::MeshShape::ColorMode::SHAPE_COLOR) {
                        materials[i] = std::move(nodeMaterial);
                    }
                }

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