INNER CODE UNIT · JavaScript
setPlayer
MorpheApp/morphe-patches · patches/src/main/resources/spoof/raw/yt.solver.wrapper.js:29
function setPlayer(playerJS, playerHash) {
if (_playerCache.playerHash !== playerHash) {
_playerCache.playerHash = playerHash;
_playerCache.preprocessedPlayer = playerJS;
_playerCache.isPreprocessed = false;
}
}
/**
* Set preprocessed player JS code.
* Use this when you already have preprocessed player JS from cache.
*
* @param {string} preprocessedPlayer - The preprocessed player JavaScript code
* @param {string} playerHash - A hash of the original player JS for cache validation
*/
function setPreprocessedPlayer(preprocessedPlayer, playerHash) {
if (_playerCache.playerHash !== playerHash) {
_playerCache.playerHash = playerHash;