INNER CODE UNIT · JavaScript

setPlayer

MorpheApp/morphe-patches · patches/src/main/resources/spoof/raw/yt.solver.wrapper.js:29

function setPlayer(playerJS, playerHash) {
    if (_playerCache.playerHash !== playerHash) {
        _playerCache.playerHash = playerHash;
        _playerCache.preprocessedPlayer = playerJS;
        _playerCache.isPreprocessed = false;
    }
}

/**
 * Set preprocessed player JS code.
 * Use this when you already have preprocessed player JS from cache.
 *
 * @param {string} preprocessedPlayer - The preprocessed player JavaScript code
 * @param {string} playerHash - A hash of the original player JS for cache validation
 */
function setPreprocessedPlayer(preprocessedPlayer, playerHash) {
    if (_playerCache.playerHash !== playerHash) {
        _playerCache.playerHash = playerHash;

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