INNER CODE UNIT · JavaScript

getPlayerHash

MorpheApp/morphe-patches · patches/src/main/resources/spoof/raw/yt.solver.wrapper.js:66

function getPlayerHash() {
    return _playerCache.playerHash;
}

/**
 * Check if the player with the given hash is already loaded and preprocessed.
 *
 * @param {string} playerHash - The hash to check
 * @returns {boolean} True if the player is loaded and preprocessed
 */
function isPlayerReady(playerHash) {
    return _playerCache.playerHash === playerHash && _playerCache.isPreprocessed;
}

/**
 * Wrapped jsc() function that uses the cached player JS.
 *
 * Input format:

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