INNER CODE UNIT · Python

draw

metafy-social/python-scripts · scripts/Brick-Breaker-Python/main.py:97

def draw(win, paddle, ball, bricks, lives):
    win.fill("white")
    paddle.draw(win)
    ball.draw(win)

    for brick in bricks:
        brick.draw(win)

    lives_text = LIVES_FONT.render(f"Lives: {lives}", 1, "black")
    win.blit(lives_text, (10, HEIGHT - lives_text.get_height() - 10))

    pygame.display.update()


def ball_collision(ball):
    if ball.x - BALL_RADIUS <= 0 or ball.x + BALL_RADIUS >= WIDTH:
        ball.set_vel(ball.x_vel * -1, ball.y_vel)
    if ball.y + BALL_RADIUS >= HEIGHT or ball.y - BALL_RADIUS <= 0:

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