INNER CODE UNIT · C++
m_keyboard
matt77hias/MAGE-v0 · MAGE/Code/Engine/Input/input_manager.cpp:218
m_keyboard = MakeUnique< Keyboard >(m_window, *m_di.Get());
m_mouse = MakeUnique< Mouse >( m_window, *m_di.Get());
}
#pragma endregion
//-------------------------------------------------------------------------
// Manager
//-------------------------------------------------------------------------
#pragma region
Manager::Manager(NotNull< HWND > window)
: m_impl(MakeUnique< Impl >(window)) {}
Manager::Manager(Manager&& manager) noexcept = default;
Manager::~Manager() = default;