INNER CODE UNIT · C++

m_keyboard

matt77hias/MAGE-v0 · MAGE/Code/Engine/Input/input_manager.cpp:218

		m_keyboard = MakeUnique< Keyboard >(m_window, *m_di.Get());
		m_mouse    = MakeUnique< Mouse >(   m_window, *m_di.Get());
	}

	#pragma endregion

	//-------------------------------------------------------------------------
	// Manager
	//-------------------------------------------------------------------------
	#pragma region

	Manager::Manager(NotNull< HWND > window)
		: m_impl(MakeUnique< Impl >(window)) {}

	Manager::Manager(Manager&& manager) noexcept = default;

	Manager::~Manager() = default;

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