INNER CODE UNIT · Python
GetEditorAssetLibrary
mamoniem/UnrealEditorPythonScripts · Animation/SetAllAnimNotifyProperty.py:19
class GetEditorAssetLibrary(unreal.EditorAssetLibrary):
pass
@unreal.uclass()
class GetAnimationLibrary(unreal.AnimationLibrary):
pass
editorUtility = GetEditorUtility()
animLib = GetAnimationLibrary()
selectedAssets = editorUtility.get_selected_assets()
for selectedAsset in selectedAssets:
allEventsForSelectedAsset = animLib.get_animation_notify_events(selectedAsset)
if len(allEventsForSelectedAsset) != 0:
print("For the animation [%s] found [%d] notifies" % (selectedAsset.get_name(), len(allEventsForSelectedAsset)))
selectedAsset.modify(True)