INNER CODE UNIT · JavaScript
unit_x
loicbourgois/gravitle · front/alpha/main.js:409
const unit_x = canvas.width / universe_width;
const unit_y = canvas.height / universe_height;
return {
x: point.x / unit_x - universe_width * 0.5,
y: - point.y / unit_y + universe_height * 0.5
};
};
const launchers_data = (launchers) => {
let data = [];
for(let i = 0, l = launchers.length, c = 1 ; i < l ; i += c) {
const p1 = get_position_from_canvas_to_universe(launchers[i].down);
const p2 = get_position_from_canvas_to_universe(launchers[i].up);
data.push(...[
p1.x,
p1.y,
p2.x,
p2.y