INNER CODE UNIT · Python

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libriscv/godot-sandbox · scripts/demo_compat.py:284

    link = addon / LIBRARY_NAME
    link.symlink_to(library)
    descriptor = f"""[configuration]

entry_symbol = "{ENTRY_SYMBOL}"
compatibility_minimum = "{MINIMUM_VERSION}"

[libraries]

linux.debug.x86_64 = "./{LIBRARY_NAME}"
linux.release.x86_64 = "./{LIBRARY_NAME}"
"""
    atomic_write(addon / DESCRIPTOR_NAME, descriptor.encode())

    godot_dir = project / ".godot"
    godot_dir.mkdir(exist_ok=True)
    extensions = godot_dir / "extension_list.cfg"
    existing = extensions.read_text(encoding="utf-8").splitlines() if extensions.exists() else []

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