INNER CODE UNIT · TypeScript

loadScenery

LBALab/lba2remake · src/game/scenery/index.ts:9

export async function loadScenery(
    game: Game,
    sceneData: any,
    sceneIndex: number
): Promise<Scenery> {
    const isLBA1 = getParams().game === 'lba1';
    if (sceneData.isIsland && isLBA1) {
        return IsoIsland.load(game, sceneData, sceneIndex);
    }
    if (sceneData.isIsland) {
        return Island.load(game, sceneData);
    }
    return IsoScenery.load(game, sceneData);
}

View source record →

📰 Research Paper
Loading…
⏳ Fetching content…