INNER CODE UNIT · Rust

device_descriptor

kpreid/all-is-cubes · all-is-cubes-gpu/src/lib.rs:100

pub fn device_descriptor(
    label: &str,
    available_limits: wgpu::Limits,
    available_features: wgpu::Features,
) -> wgpu::DeviceDescriptor<'_> {
    EverythingRenderer::device_descriptor(label, available_limits, available_features)
}

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