INNER CODE UNIT · Rust
device_descriptor
kpreid/all-is-cubes · all-is-cubes-gpu/src/lib.rs:100
pub fn device_descriptor(
label: &str,
available_limits: wgpu::Limits,
available_features: wgpu::Features,
) -> wgpu::DeviceDescriptor<'_> {
EverythingRenderer::device_descriptor(label, available_limits, available_features)
}