INNER CODE UNIT · Python
save_log
KnifeXRage/Godot-Secure · Godot Secure Scripts/universal/Godot Secure AES-256 Universal v6.py:104
def save_log(message):
if not str(message).find("\033[") > 0:
with open(logFileName,"a", encoding="utf-8") as logf: logf.write(f"{message}\n")
return message
def print_success(message):
save_log(f" [✓] {message}")
print(f"{LogColors.OKGREEN} ✓{LogColors.ENDC} {message}")
def print_error(message):
save_log(f" [✗] {message}\n")
print(f"{LogColors.FAIL} ✗{LogColors.ENDC} {message}")
def print_info(message):
save_log(f"\n[INFO] - {message}")
print(f"\n{LogColors.OKBLUE} ℹ {LogColors.ENDC} {message}")
def print_operation(message):