INNER CODE UNIT · Python

inverse_map

KnifeXRage/Godot-Secure · Godot Secure Scripts/universal/Godot Secure AES-256 Universal v6.py:196

    inverse_map = [0] * buffer_capacity
    for orig, scram in enumerate(scrambled_tokens):
        inverse_map[scram] = orig

    write_map_str = "static const uint8_t token_write_map[] = {" + ", ".join(map(str, scrambled_tokens)) + "};"
    read_map_str = "static const uint8_t token_read_map[] = {" + ", ".join(map(str, inverse_map)) + "};"
    map_injection = (
        f"\n// Godot-Secure: Injected Token Maps (Auto-detected TK_MAX = {actual_tk_max})\n"
        f"{write_map_str}\n{read_map_str}\n"
    )

    # 6. Inject Maps
    version_pattern = r"(#define TOKENIZER_VERSION \d+)"
    include_pattern = r'(#include\s+["<]gdscript_tokenizer_buffer\.h[">])'

    if re.search(version_pattern, content):
        content = re.sub(version_pattern, r"\1\n" + map_injection, content, count=1)
    elif re.search(include_pattern, content):

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