INNER CODE UNIT · Python

apply_buffer_scramble

KnifeXRage/Godot-Secure · Godot Secure Scripts/universal/Godot Secure AES-256 Universal v6.py:146

def apply_buffer_scramble(filepath, buffer_seed):
    
    seed_hash = int(hashlib.md5(buffer_seed.encode()).hexdigest(), 16)
    random.seed(seed_hash)
    
    if not os.path.exists(filepath):
        print_error(f"File not found at {filepath}")
        return False
    
    # Locate gdscript_tokenizer.h in the same directory
    dir_name = os.path.dirname(filepath)
    tokenizer_h_path = os.path.join(dir_name, "gdscript_tokenizer.h")

    try:
        actual_tk_max = get_actual_tk_max(tokenizer_h_path)
        print_success(f"Auto-detected Token::TK_MAX = {actual_tk_max}")
    except Exception as e:
        print_error(f"Error parsing TK_MAX: {e}")

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