INNER CODE UNIT · Python

_identifier

kevinpbuckley/VibeUE · Content/Python/init_unreal.py:77

def _identifier(value):
    """Turn a skill/section name into a valid Python identifier fragment."""
    return "".join(ch if ch.isalnum() else "_" for ch in value)


def _register_vibeue_skills():
    if not _SKILLS_DIR.is_dir():
        unreal.log_warning("VibeUE: Skills directory not found at {}".format(_SKILLS_DIR))
        return

    count = 0
    for skill_dir in sorted(p for p in _SKILLS_DIR.iterdir() if p.is_dir()):
        skill_name = skill_dir.name
        skill_md = skill_dir / "SKILL.md"
        if not skill_md.is_file():
            continue

        try:

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